dontbegrey is a minimalistic hardcore platformer with experimental color-themed mechanics, where you can choose what is an obstacle and what is the background.
dontbegrey is a minimalistic hardcore platformer with experimental color-themed mechanics. The main feature is the ability to change what is an obstacle and what is the background.
What's inside:
> 8 colors
> more than 35 levels
> computer-composed music
> about 3 hours of gameplay (about 30 minutes for ultra-pro speedrunners)
> linux and windows support
> external level editor (python3 script)
The game was written in haxe, using openfl framework. The music was composed by music artificial intelligence on jukedeck.