Street/path tilesets for rectangular, isometric, hexagonal tiles
Resize tile
Select the number of columns in tileset
Change the distance between tiles in the finished tileset
Mix smoothness for tiles (rectangular, isometric and hexagonal)
The possibility to create a custom mask
Reload tile in the finished tileset
Changing tile position in tileset
Selects the background color (transparent for .png)
Saving and loading project .tsg
Saving the finished tileset to .png or .bmp
Exporting the created tiles in single files
The program generates tiles from textures (by means of the built-in masks). You can select how many textures will be mixed (1-4). And of course you can select any textures you want. Then program merge this tiles into tileset and you can rearrange position or number of row/collumn if you want.
All tiles can be used for commercial purposes.
Yes, you can save to PNG and use the output from this program in GameMaker, RPG Maker, Construct, AppGameKit, Tiled Map Editor,...