Demo coming soon!
A free demo will be available for a limited time in Q2 2024. Please wishlist and follow Slicursion for notifications.
About the Game
Slicursion is about shapes that slide across tiles until they collide with a wall, or each other. Their behavior changes as they collect pickups and encounter other elements like clouds or traps. A hammer will push and a spring will bounce, but what if there is not enough room for either? What if a shape gets stuck in a loop of teleporters or never-ending recursion? You'll learn when to use these interactions, and when to avoid them.

Every puzzle is a lesson
Silcursion features over 250 diverse, hand-made levels presented as a tree of puzzles inside puzzles inside puzzles. Shapes may be required to reach certain tiles, or they might be skulls needing destruction. These varying win conditions mean that a tool in one puzzle can become a hazard in the next.

More challenges await
There's an unlimited amount of post-game content, including optimization, challenging alternative solutions, and "Rush" and "Streaks" competitive modes featuring over one million procedurally generated puzzles.

Accessibility
Slicursion contains many very difficult puzzles, but most of them optional. Puzzle skipping is supported. Shape colors are customizable. Every action is fully rebindable, and the game can be played with controller, keyboard, mouse, or some combination. Please note that a mouse or touchscreen is required for the puzzle editor.

Wishlist today!
Please join our discord to ask questions, discuss ideas, and track development.