
Build Games
Build games using editor mode. Place static objects, physical objects and programmable devices that can interact with the player or other elements in the game. Create games or learn programming by playing!

Visual Scripting
Use
Visual Scripting to program devices. With many available blocks you can easily use player input, implement enemy behavior or even infinite coins spawner if you want.

Event Binding
Some devices have
event triggers and/or
event handlers you can bind.
Event trigger triggers
event handler, while
event handlers execute commands. Examples of
event triggers are: button click, collision, detection sensor. Examples of
event handlers, however, are: open door, game over, spawn object.
You can connect
event trigger with
event handler to easily use predefined behaviors without making scripts. For example, you can bind button click trigger with the door open handler. Clicking the button will open the door - simple, right?

Publishing
One of the best features in Edd-E is publishing! After creating game, you can publish it online, by simply clicking
Publish - and its done! Everyone will be able to find and play your game.
You can play games published by others, but also edit them, to make your own modification or learn how its made.