Gather resources, craft items, kill others, raid houses, but don't get raided yourself
Added
Added Admin log system
Added Server log system
Added CustomResourceAmount multiplier
Added CustomResourceHarvest multiplier
Added Serverbrowser search/filter
Added AI melee distance settings check
Changes
Changes to Vendor Buy/Sell UI
Changes to Server browser UI
Changes to Dedicated Server config file
Changes to AI attack perception code
Changed acceptable radius of AI Interaction
Changed Get Perceived Actor to Get Currently Perceived Actors
Fixes
Fixed starting items not displaying for host in listen server mode
Fixed falling dead character floating in air
Fixed sprint stuck on after death
Fixed context menu not clearing when not looking at actor
Fixed issue dropping incorrect weapon from dead body
Fixed error in Received Message function
Workaround to rich text used in invalidation box flickering
Fixed follow AI trying to attack itself
Fixed AI jumping in some situations when it should climb
Fixed AI teleporting to interaction point
Fixed AI temp behavior overriding the routine
Fixed AI Interaction cancel changing AI behaviour
Fixed weapon not equipping while using way point
Added
Added multiple respawn options
Added character weather exposure
Added PlotPole Locator to map
Added respawnpoint Locator to map
Added Headshot sound effect
Added Character water ripple effect
Added Character water sound
Added AI Way Point reaction
Added projectile feedback when hit
Added weather exposure effecting character feeling temperature
Added water changes character feeling temperature
Added Animal IK
Added Lock effects
Added clothing for different biomes
Changes
Changes to resource manager load save code
Changes to possess code in controller/character
Changes to resource destruction collision
Changes to cooking slots collecting items from contents slots
Changes to binding scroll wheel key binds
Changes to turret project speed settings
Changes to AI Get Perceived Actor to Get Currently Perceived Actors
Changes to crosshair added with spread
Changes to character feeling temperature on hud
Changes to saving build parts and resources
Changes to spawn holdable animation notify
Changed some variables in ItemList and BuildPartList to soft references
Improvements
Improved Aim Offset Networking Performance
Fixes
Fixed build collision not destroyed when placed in level viewport
Fixed attachment menu open when other player equips item
Fixed cooking/crafting component switch on not updating if no fuel required
Fixed shotgun aiming issue when reloading
Fixed equipment flicker when character dies
Fixed issue with audio settings not working correctly
Fixed client reload stuck true after reloading
Fixed attach mesh not set on standalone when loading save
Fixed Null static mesh warning for build parts
Fixed Clear Inventory on Death not creating new items for dead body
Fixed inventory grid error on respawn
Fixed overlapping items in cooking components
Fixed pocket items on dead bodies missing
Fixed issue causing reload animations being cancelled
Fixed issue with decay item while cooking
Fixed melee attack error
Fixed cooking and crafting sounds not playing
Fixed floating attachments in listen server
Fixed foundation stairs providing same support as foundations
Fixed sensitivity slider not saving
Fixed Player Find Item With Use Amount Left function
Fixed dead AI randomly playing death animation multiple times
Fixed AI staying in Flee behavior permanently
Fixed issue with AI Can Flee setting not working correctly
Fixed AI not playing correct Interaction Point animations
Fixed issue with AI getting stuck in melee attack mode
Fixed turret fire sound not playing in standalone
Fixed projectile impact sounds not playing for clients
Fixed turret perception trace not hitting listen clients correctly
Fixed Fast bow equip/unequip gets character stuck
Fixed Bow in water gets character stuck
Fixed fast hold/unhold weapons/tools in inventory without equipping montage gets character stuck
Fixed issue with saving large number of item spawners causing fps drops
Fixed item attachments not loading from save with item spawners
Fixed add item item count incorrect
Fixed issue with inventories in build parts not saving correctly
Fixed issue with load save destroy build parts destroying new build parts
Fixed build menu not selecting build part correctly
Fixed issue with save system not clearing temp data
Fixed broken weapons looted from dead body
Fixed unequip weapon in water gets character stuck in movement mode
Fixed player dead in water causes timer loop
Added
Added Minimap and Worldmap
Changes
Craftingbench usermenu
Changed Door/DoubleDoor network replication
Changes made to save system which caused major lags
Added Network Stats
Changed Network server/client rate
Added
Added notification for animals
Changes
Melee trace for handtools changed
Added
Added Item dropped notification
Fixes
Fixed water drink sound
Fixed chat message blocking input when opening ESC menu
Changes
Removed debugger camera
Added
Added Unload sound option
Added Message Culling
Fixes
Fixed issue with player Initialization
Fixed Workaround for InventoryDetails resetting in Player Inventory
Fixed issue with C4 not damaging build part foundations
Fixed item replacement added to respawn player if it killed player
Fixed plot pole ownership zone blocking resource respawn
Fixed world items not using Replace Empty Item setting
Fixed ammo stacking inside weapons
Fixed single player pockets not loading save items
Fixed Auto Save Name not working
Fixed dropping weapons while reloading
Fixed missing Init Component variable
Fixed error when no pawn is controlled
Fixed possible crash cause with group member panel
Changes
Minor Changes to Respawn/Death code
Performance improvements to placing foundations
Added
Added Multiple Steam dedicated server instances support
Added Message from server
Added ping to host server
Fixes
Fixed Loading screen multiplayer join.
Fixed Global Chat
Fixed tool sounds
Fixed Gamemode SpawnDefaultTransform set ID
Fixed Admin setting with dedicated server
Changes
Changed Resource respawn time
Changed Resource global type
Changed Animal respawn time
Changed Disabled save/load menu for multiplayer
Changed Tool meshes
Changed Resource stack size
Changes
Added dedicated server config file
Changed Steam SDK implementation
Changed Steam Dedicated Server Settings
Fixes
Fixed Auto Save Name not working
Fixed Dedicated SaveFile Load/Save