FORGOTTEN: THE GAME's soundtrack was based off of describing emotional pain, all while losing it all. You will explore sound through either smooth designs or hurtful frequencies, optimized to fit the game's purpose.
FORGOTTEN: THE GAME's]music production was a tricky process. The point of it all was to capture psychological horror at it's fullest, so taking reference from "Everywhere At The End of Time" was necessary for some parts of the composing process. The sound design was also tricky, because I had to capture the feeling of pain, confusion, and irritation at the same time.