ABOUT THIS GAME
Super1337 is an intense 3rd person hack-n-slash wave based survival game with time dilation mechanics made in Unreal Engine. With both Melee and Ranged based characters, persevere against increasingly difficult odds by utilizing different move sets and combos in bullet-time combat.
Combat in Super1337 is a mixture of finesse and thought, encouraging careful consideration of move sets and combos in the split seconds of bullet time afforded you. Kill too slowly, and the length and frequency of your bullet time will quickly mean becoming overwhelmed, but fight without thought, and you may find yourself locked into a losing move. It is a constant fight to outpace your enemies, as the longer they live, the faster they become. Efficiency is key, but don’t be too slow...
Play as light or heavy melee, giving careful consideration to distance and angles of attack, or play as ranged and make every shot count.
Simmer (light melee) - Movement is King, or in this case Queen, as by far the most agile of the characters Simmer has the most control over her speed, and her combat capabilities reflect this. Lightning fast slashes comes at the cost of durability so well timed dodges are key.
Karate Knight (heavy melee) - Far more movement restrained, Karate Knight can take much more damage than any other character, and has wide sweeping move sets to make up for his lacking attack speed. Positioning is crucial, as don’t expect to be able to easily extract yourself from a location once you’re there.
The Bodyguard (ranged) - Choose from a variety of ammunitions as the situation calls for it, and time your reloads well. Devastating power and control, until the bullets run out. You have a combat knife, and if you’re not careful you’ll be using it more than you’d like to.
Outlast escalating wave based combat with enemies who grow in speed and strength the longer they’re left alive.
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